max188's European Air War Add-ons

  Hi-res terrain and other mods for EAW and First Eagles
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Hi-Res Classic EAW Terrain
(Updated 12/10/02)

  summer1.jpg (115570 bytes)  bumpmap1.jpg (76186 bytes)  summer6.jpg (101320 bytes)

This is a hi-res summer terrain based on the original EAW terrain.  The tiles and textures have been reworked and enhanced to improve the overall visual quality, while still maintaining the classic look of the original terrain.   Snow has also been added to the mountain areas. 

Download  (3.2 MB)                View Readme


Summer EAW Airfields (Updated 12/10/02)

sum_field3.jpg (69181 bytes)  sum_field4.jpg (55388 bytes)  sum_field1.jpg (70998 bytes) 

This is a set of high detail  summer airfields for EAW.  It includes grass, concrete, and asphalt runways. The airfield colors and textures include more detail and color variation than the default airfields. These were created with the original terrain in mind, but can be used with any terrain set.

Download  (471 KB)                View Readme 


Hi-Res European Terrain (and matching Airfields) (Updated 1/1/03)

euro1.jpg (101815 bytes)  sum4.jpg (112473 bytes)  sum5.jpg (114902 bytes)  sum6.jpg (124421 bytes)

This is a new hi-res summer European terrain.  It is very detailed and uses photo-realistic tiles, some of which are based on CFS2, FS2K2, and EAW textures.  Also includes a matching airfield set.  This is a very nice summer change from the original terrain.

Download (3.6 MB)                View Readme                          

If your video card does not work with Hi-Res Terrains, download this Normal Resolution European Terrain Patch.  You must first install the Hi-Res European Terrain before using this fix.


Hi-Res Winter EAW Terrain

winter1.jpg (74481 bytes)  winter2.jpg (55884 bytes)  winter3.jpg (51063 bytes)

This is a hi-res winter terrain based on the original EAW terrain.  It is a cold winter look, but without heavy snow conditions.

Download (3.0 MB)                View Readme                          

If your video card does not work with Hi-Res Terrains, download this Normal Resolution Winter Terrain Fix.  You must first install the Hi-Res Winter Terrain before using this fix.


Winter EAW Airfields

win_field1.jpg (56018 bytes)  win_field2.jpg (47632 bytes)  win_field3.jpg (55793 bytes)

This is a set of winter airfields designed to match the look of the Hi-Res Winter EAW Terrain, but may be used with any winter terrain set.  Includes new winter airfields and runways.

Download (775 KB)                View Readme 


Hi-Res Hard Winter EAW Terrain

hwin1.jpg (54468 bytes)  hwin2.jpg (58294 bytes)  hwin3.jpg (53017 bytes)

This is a hi-res hard winter terrain based on the original EAW terrain.  It is a heavy snow look with frozen-over lakes and smaller rivers.

Download (2.9 MB)                View Readme 


EAW Sky and Clouds (Updated 8/19/02)

hclouds.jpg (53174 bytes)  sky1.jpg (50988 bytes)  over1.jpg (43186 bytes) 

This add-on replaces the default sky and various clouds used in the game. It includes a new sky, sun, horizon clouds, overcast clouds, and heavy clouds.  The horizon clouds will always appear, even on clear days, other clouds appear only when the game calls for them.  The horizon cloud textures are based on Bird's original clouds.

Download (418 KB)               View Readme 


EAW Effects Pack (Updated 12/10/02)

fire.jpg (58187 bytes)  effects1.jpg (45296 bytes)  smoke1.jpg (58997 bytes)  tracer.jpg (23247 bytes) 

This add-on enhances many of the effects that EAW uses including smoke, fire, explosions, flak, hit debris, muzzle flash, and tracers. The game still renders these effects the same way, but the colors, textures, and detail are improved.  This mod adds a lot to the visual quality of the game.

Download (412 KB)               View Readme    

   

Updated 8/23/02!  If you want to add flames to burning engines, get this Flames Enhancement mod.  It adds trailing flames to the black smoke from damaged engines.  As a side effect, it also changes how ground fires and train engine smoke is rendered.  Requires the Effects Pack above to already be installed.  Please check the readme file for details.
            


EAW People (Updated 11/23/01)

people1.jpg (44427 bytes)   people2.jpg (41359 bytes)

This improves the look of the people that you will see in EAW as both troops and civilians, including war casualties.  Basically, they are not blue anymore,  and have been given somewhat of a face.   They still don't look that great, but at least they are a bit more realistic.

Download (129 KB)               View Readme 


Hi-Res EAW Terrain Utility (hiresmod.bat)

This very simple utility will rename EAW add-on terrain set files to use hi-resolution 256x256 tiles.  This results in higher detail being visible with less terrain jaggies.  Can be used on any add-on terrain.  (Note: the terrains on this page are already hi-res, and many other terrains available elsewhere may likely be hi-res now as well).

Download (2 KB)                      View Readme                          Image Comparisons 


EAW Plane Rendering Mod (Updated 8/7/01)

render2.jpg (84087 bytes)

This modification replaces the planes.dat file so that planes are rendered at higher quality for longer distances. This makes it easier to identify the type and orientation of the plane at longer distances. It also increases the distance that planes are visible as dots.  This is most beneficial for those who are running the game at high resolutions.  Included files are compatible with Default EAW, ECA, ECAO, BoB, 1942 ETO, Pacific Tide, and Midway campaigns.  Please note that if you use Charles' ECAPanel, his latest version 4.2 incorporates the Plane Rendering Mod.

Download (183 KB)                    View Readme  

New!  VonOben has created some planes.dat files for several additional campaigns, including Poland 1939, France 1940, Mediterranean 1941, Caucasus 1942, and Tunisian 1942.  You can download the zip file here.

If you want to modify or create your own custom planes.dat file, see the combo Fuel Mod Script below.


EAW Fuel Mod (includes Plane Rendering Mod) (Updated 10/6/01)

EAW models fuel consumption within the game, but the  rates are set so low that you rarely, if ever, need to worry about fuel levels.  Plus,  the combat radius ends up being about double what is indicated in the game.  This mod sets the fuel consumption rate to 1.5 times the default for all planes, including AI. This makes the game more accurate and adds a new dimension to the gameplay of managing fuel in a more realistic manner.  If you want to use custom fuel consumption rates, get the script below.  This mod also incorporates the Plane Rendering Mod.

Included files are compatible with Default EAW, ECA, ECAO, BoB, 1942 ETO, Pacific Tide, Midway, Poland, France, Mediterranean, Caucasus, and Tunisian campaigns.  Please note that for ECAPanel, you will need to use the Render Mod Script below.

Download (199 KB)                    View Readme  


EAW Fuel Mod Script (includes Plane Rendering Mod(Updated 10/6/01)

Modify your own custom planes.dat file.  This mod allows you to customize the fuel consumption rate to make the game more accurate, and adds a new dimension to the gameplay of managing fuel in a more realistic manner.  Works with both the default planes or  ECAPanel.  Also incorporates the Plane Rendering Mod into the script.   Be sure to read the enclosed readme.txt file for important instructions and fuel guidelines.  The script is written to use ASHE hex editor, you can download a free runtime version here.  

Download (6 KB)                    View Readme  


GeForce Briefing Screen Fix
(New 2/27/02)

geforce.jpg (84529 bytes)

This fixes the Briefing Screen and Map corruption problems when running EAW on an Nvidia GeForce series card.  It adds an entry to the Windows system registry for Nvidia cards called "NoAdjustedPitch".  You must be running Win95, 98, or ME for this to work.  Thanks to No105_Ogdens for helping to narrow down this bug.
Download (1 KB)                 View Readme  

New!  WindowsXP users can now fix this problem as well.  Unfortunately, its not as easy as it is for Win9x.  Instead, you must do a bit of detective work and manually add a key to the registry.  It is not difficult, but any time you edit the registry you must be very careful!  Detailed instructions are available here.

Note: there is no known fix for this problem when using an ATI Radeon series card.


GeForce Terrain Shimmering Tip

aniso.jpg (163187 bytes)

Want to get rid of the terrain shimmering and blocky pixels that you get in EAW?  If you have a GeForce card, you can!  Anisotropic filtering is a feature available with GeForce series cards  that  does wonders for the shimmering terrain and aircraft textures.   

To enable Anisotropic Filtering, you will need to update your video drivers to version 40.72 or later (Update: EAW will not run on drivers later than 66.93.  Check here for details).  You can adjust the Texture Anisotropic Setting in the Direct3D section of the Display Properties' Advanced Settings.  Depending on your card, you may move it up to 8x for best quality.  You may want to test a few settings to get the best combination of performance and quality.

If you don't want to upgrade your drivers, you can enable anisotropic filtering in earlier drivers using a 3rd party utility like RivaTuner (my favorite), GeForce Tweak Utility, or NVMax.  Just make sure you set this in the D3D section.  You can get these utilities from Guru3D , 3dChipset, or VoodooFiles.


Mosquito Mk III

mossie1.jpg (33838 bytes)  

This is a De Havilland Mosquito Mk III based loosely on the HT-E (RR299), a T Mk III which was built at Leavesden between October 1944 and July 1945. It was the last wartime Mosquito flying in the U.K. when it crashed at Barton Airshow on the 21st July 1996. Improved 3d model provided by Stag and JWC.  

Download (92 KB) 


Desert Air War V1.1 (Updated 3/31/02)

Emil, Pilot Officer Prune, max188, Mosi, dancho, and Pobs proudly present:

DAW.jpg (33902 bytes)

Desert Air War is a completely new theater for EAW that models the air war over the North African Western Desert in 1941-1942.  This add-on is a comprehensive set of files that include new planes, terrain, objects, maps, campaigns, missions, hangers, and screens specific to the Desert Air War.  In short, a completely new EAW experience that puts you in the middle of the North Africa and Mediterranean action!  A collaborative work by Emil, Pilot Office Prune, max188, Mosi, dancho, and Pobs.

Go to DAW Page


Guest Section Downloads

Here are some more great EAW downloads created by friends in the EAW community that I'm privileged to be able to host.  Be sure to check here for some very nice work that will add to your EAW experience!

Go to Guest Downloads